
When Steve Jobs announce the new iPhone will be armed with faster data network (3G) and GPS, many mobile users have rejoiced to hear it. But for software developers and enterprise companies, the main light of the WWDC ’08 conference there is not the iPhone 3G itself only; the other one that’s playing important role in the new iPhone 2.0 platform is the iPhone SDK. Read my ‘other’ post too, here at Palm Addict.
Stressing the use of the iPhone as an enterprise device, Jobs launched iPhone 2.0, a new software platform for the iPhone that includes a software developer kit (SDK). IPhone 2.0 will allow enterprises to push e-mail and contacts from an Exchange server to the iPhone. Also new is support for Cisco IPsec VPN (virtual private network) for encrypted access to corporate networks.

However, applications developed using the iPhone 2.0 SDK will be distributed using Apple's App Store, which will require users to install iTunes on the iPhone, Datoo said. Enterprises may hesitate using iTunes, what is considered a consumer application.
This is a minor pain point for two reasons. First, not every company wants to install iTunes--or really, any media player--on its desktops. Remember that in the enterprise, the user won't be responsible for buying or provisioning the phone, so the iTunes requirement forces an IT admin to relinquish some degree of control. Second, using iTunes means a wired connection to the desktop, and, in most environments, wireless distribution is just more convenient.
Steve Jobs spoke of three different ways to distribute iPhone apps. The first, via the App Store, is aimed squarely at the iPhone's consumer base. Another method, Ad Hoc, that essentially lets developers beta test apps. Then there's the approach for enterprises--and it's one IT departments will find much more palatable than any App Store-based plan.

Minor issues aside, the keynote announcement showed that Apple paid attention to the way businesses want to control how their in-house applications are used and distributed. Apple came up with a distribution methodology that will work for almost any industry.
Apple's market approach with the iPhone differs from RIM, said Jack Gold, principal analyst at J. Gold Associates. The Blackberry was built as an enterprise product and is trying to enter the consumer market. Apple built the iPhone for consumers and is now trying to enter the enterprise, which is more daunting task, Gold said.
A new update emerged from AppleInsider who has learned that developers submitting content to the App Store will have wide-ranging control over how their app is offered, but face a definitive limit for the size of their apps. The App Store will limits the size up to 2GB, and the price caps at $999 tag.

Unfortunately, AppleInsider has removed the images from its website. But they left one image that shows us about an email from Apple, which contains confidential informations regarding this new policy on App Store.

Sources are from:
- Apple's IPhone App Distribution Plan a Winner for IT (PC World)
- Apple IPhone Faces Challenges in Enterprise Bid (PCW Business Center)
- App Store has size and price caps, opening with iPhone 3G (AppleInsider)
[blogged with my Treo 750v]
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