I think I'm on a streak of luck this week, I keep on spotting Palm Trēo™ everytime I made an appointment with my tv and get comfy with the sofa. First it was in tv series, and this time I saw Trēo™ 680 in the "Transporter 3" movie.
Monday, March 30, 2009
If we are allowed to have a dream for the successor to the crown holder of the thinnest laptop in the world: The MacBook Air (MBA), then what it'll look like in your imagination? Does it look like the picture above?
- 10.4" WXGA 1280x768 pixels, LED backlighting
- 19.4 mm
- 1.03 (of something?)
- NVidia MCP79, 533 MHz
- Intel Atom Z740, 1.83 Ghz, 1MB L2 cache
- 2GB DDR3-800
- NVidia GeForce 9400M
- 64GB SSD
- Bluetooth 2.1 + EDR, WiFi 802.11a/b/g/n
- 1 USB, 1 mini display port
- 5100 mA Li-Ion battery
Sunday, March 29, 2009
So, this is where Microsoft Steve Ballmer was heading when he said Apple users are paying $500 extra for a fruit logo on their machine.
You must’ve at least seen the new ‘anti-Mac’ ad from Microsoft, either you saw it on tv or from YouTube. It is mostly the talked about topic even as I’m writing this blog, which has stirred up so many buzz around the net, especially at Apple camps all over the blogosphere. Steve Ballmer must be full of himself at this moment. ~LOL~After a couple of confusing ads starring Microsoft co-founder Bill Gates and comedian Jerry Seinfeld, the $300 million worth campaign to rehabilitate the Windows brand started as a huge failure. But the motion began to kick in when Microsoft used average-common people to celebrities in the “I’m a PC” ads, from a 4-year-old cutie named Kylie to self-help guru Deepak Chopra. And this new ad is also starring an ordinary but real person, not to mention a cute gal: Lauren.
But before I continue discussing about the ad, surely you noticed that I deliberately wrote "Microsoft's ad” at the title above, instead of "Windows ad." The reason is quite simple, that's because like the aforementioned new ad's title itself which says: "Laptop Hunter $1000," it is actually talking about getting a laptop priced under $1000. And it's not talking about buying a Windows-based laptop or a Mac OS-powered laptop, but it is focusing on the hardware. I’ll explain later, just bear a little with me for awhile.
Let’s get to know a bit about the star of the ad first and what’s it all about, alrite? Lauren, is a red-haired recent college grad who become an office manager and actress. But perhaps the most honest description of her is like what Engadget said: Lauren's a little funky, a little folksy… She was looking for a speedy laptop with a 17-inch screen and a "comfortable" keyboard, all for less than $1,000. At first she made a stop at an Apple Store, the scene quickly jumps to her getting back in the car empty-handed and explains that the only laptop in her price range only has a 13-inch screen.
Then Lauren says: "I'm just not cool enough to be a Mac person."
She ends up at Best Buy, buying a 17-inch Hp Pavilion Windows-based notebook for $699 with a smile on her face. But she was even more ecstatic when the camera crew told her she’ll be a star in a Microsoft’s ad. Microsoft said there was "screaming, yelling, jumping up and down, high fives, thumbs up."
Microsoft says they picked up 10 people who answered a call for volunteers on Craigslist and other websites, accompanied with a camera crew and budgets ranging from $700 to $2,000, the volunteers will be allowed to keep the laptop that fit in their criteria. And if Lauren’s story is not shocking for you, then how about this: while some of the volunteers might have been able to find an Apple computer that fit the budget, Microsoft said none of them picked a Mac!
After the ad aired and the news about it spread on the net, the mouth brawls broke out almost at every article or blog posts that cover the ad. They all come down to an old battle between Apple fans and Windows loyalists, where both of them defending their honor from each other’s attack. It is a bloody pit of bad mouthful arguments, it is ugly, and it is endless. You get the idea.
But poor Lauren, at the end of the day she also became a target of those awful commenters. Like this one who posted at Gizmodo: "I don't care if that broke b*tch can't afford a Mac. I would love to see a study where you give a couple people $2500 and see which laptop they buy." That may be right, if someone has more money to spend then a Mac could be on the top of the list, it would be the contrary if you’re broke. Although at the same time admits that a Mac is indeed pricier than a PC, and that is Mac’s weak spot against PC.
Other than that, I need not to say more. Apple users can argue with plenty of reason on why a Mac costs more than a PC, like many additional user-friendly features offered in every Mac OS X which make users able to run it about 10 minutes after came out of the box. And a Mac is still considered safer than Windows because there simply isn't much malware out there thus the odds of something targeting it is so low, even though if an attacker cared to target them it would be easier for them; as said by Charlie Miller the security expert who took over a MacBook through Safari in 10 seconds at the Pwn2Own hacking competition.
If we’re to put the experience from using a Mac into the math, then it won’t take 10 hours, or 10 days or even 10 minutes for a typical geek to choose the more friendly system: the Mac. Windows Vista is not attracting much of success like XP does, Microsoft know this and waited for the Windows 7 before starts taking the OS battle head-to-head with Mac OS X. Speaking of user experience on Windows, I happened to had another system failure of Windows XP running on a new HDD. Yup, I’m a PC, but even now I begin to think about switching to Mac… ;-p
Ingenously, Microsoft tries to avoid mentioning about the Mac OS in the new ad and concentrate the price compared with the same specifications of the hardware. Like I said before above, the ad is not talking about the OS. But even so, we can’t negate or dismiss the fact that Apple has put a lot of efforts in designing the Macs, especially with the new aluminum ‘unibody’ technology used to construct the latest Mac line-ups. To rest down the case; they (PCs and Macs) are not the same piece of hardware at the first place.
But the funniest part comes last; what will happen if Lauren is given a Mac right now so she can compare herself which one is better? Which one do you think she’ll choose? And that’s what Mitch Gewirtz from Michigan wanted to find out by giving his 17-inch G4 PowerBook to Lauren as a free gift, take a visit to Gizmodo page to read Mitch’s letter. Me, personally, I’d love to see how the love connection end. Hopefully Lauren is 100% real person, not some kind of paid actors, so she will answer Mitch’s generosity. And that would be a thrill to see… ~LOL~
Sources are from:
For most smartphone users, the Trēo™ Pro doesn’t seem much different from other Windows Mobile-powered smartphones out there in the market. But not for Palm users, or shall I say for Palm-‘addicts’. *wink*
The Trēo™ Pro represent more than physical beauty, it carries the big change in Palm within its slim shell. The sleek body dipped in obsidian black color combined with new screen design that’s flush with the chassis, silently screams out elegant aura and set it free from the old design, or like what Laura M. Holson from the New York Times (NYT) calls Palm’s old design as “calculator-like design.”
“No Detail is Small,” that’s what written on the packaging of Trēo™ Pro. And that is the new change in Palm, which is led by Jon Rubinstein, the executive chairman who was brought in to revolutionize the company.
Stephane Maes, vice president of Palm smartphone product marketing, told a story to NYT when he and a team from Palm were summoned to Rubinstein’s beachside home outside Puerto Vallarta, Mexico, to show about 30 different devices. Rubinstein questioned the team about those devices, and after listening to their explanations, he canceled several Trēos in development, because he thought there were too many products. And besides the Cēntro™, the Trēo™ Pro is the other device approved and we admire right now.
Rubinstein is known for his cold steady hand to turn everything he touches into high quality products, after all he was the man that Apple CEO Steve Jobs asked to lead the hardware engineering division at the ailing Apple back then. Rubinstein also known to look for every details, he has regular status reviews where each product is pored over and discussed. The Trēo™ Pro’s jewel-like packaging is just a(nother) example of his relentless passion for details.
The same vision is emphasized by Peter Skillman, Palm's VP of Design who said: "It takes a hundred little details in aggregate that make for tsunami of a great experience, and what we really wanted to do with Palm is to nail all of the little things and actually drive that across the board ... all of these little things matter, and this is what we really doing at Palm." Head on to my old post to watch the Trēo™ Pro video promo.
For those of you who haven’t see the Trēo™ Pro in person, like me, then you can visit Jose Izquierdo’s album (Flickr link) to see glorious shots of unboxing the Trēo™ Pro in detail. A bit of warning; you might want to chain your legs first before going there, because you’ll soon start running to the nearest Palm store wanting to buy a Trēo™ Pro for yourself afterwards. ;-)
Speaking of buying a Trēo™ Pro, I’ve just realized that it is not on sale anymore on certain Asian Pacific countries including here in my country. I visited the local Palm website, and found out that the Trēo™ Pro is not listed there any longer. The others are China & India. Perhaps Palm is planning to put more focus on the next generation of new smartphone: the Prē™…
Friday, March 27, 2009
According to Thomson Reuters data, there are eight analysts rating Palm shares a "buy." Three months ago, there were only two analysts in the buy camp. One analyst calls Palm a "strong buy." Thirteen analysts call Palm a "hold."
On Wednesday, Deutsche Bank upped Palm's price target to $12 and reiterated its "buy" rating.
- Good: The “good” bucket is what touch-unaware applications get for free from Windows 7. This type will provide basic support for touch features such as scrolling and zooming.
- Better: The “better” bucket is focused on adding direct gesture support and other small behavior and UI changes to make apps more touch-friendly.
- Best: Applications or features that fall into the “best” bucket are designed from the ground up to be great touch experiences. Developers can use this to go beyond the core system gestures and build custom gesture support for their applications.
- Tap and Double-tap: Touch and release to click. This is the most basic touch action.
- Drag: Touch and slide your finger on screen.
- Scroll: Drag up or down on the content (not the scrollbar!) of scrollable window to scroll.
- Zoom: Pinch two fingers together or apart to zoom in or out on a document.
- Two-Finger Tap: Tapping with two fingers simultaneously zooms in about the center of the gesture or restores to the default zoom.
- Rotate: Touch two spots on a digital photo and twist to rotate it just like a real photo.
- Flicks: Flick left or right to navigate back and forward in a browser and other apps.
- Press-and-hold: Hold your finger on screen for a moment and release after the animation to get a right-click.
Thursday, March 26, 2009
Rene Ritchie from the iPhone blog posted up a very interesting question entitled "Dear Apple: How Will You Handle Death-By-Push-Notification?"
"It’s summer 2009 and iPhone OS 3.0 has just been made available via iTunes. ... Then it happens. 20 new Twitter DMs. 3 co-workers IM you. Every tech blog you follow updates about iTunes not crashing this time. Your calendar reminds you about that meeting coming up. And your entire FPS combat team all invite you to come join their game. Suddenly Push Notification is trying to pop up 30 text boxes all at once — while you’re in the middle of an urgent phone call."
Rene got a point there, even though we don't know how the Push Notification service implemented in real use because the iPhone OS 3.0 software has yet to be released, Apple has not disclosed any details regarding how the long awaited service will handle many notifications at once. It seems unfair to say Apple might not see this kinda problem coming from miles away, not to say that Apple has been prepping this service since the introduction of iPhone OS 2.0, and they say it is ready now.
But for sure, it's very interesting to envision how the Push Notification will take shape when it's coming along with the software update. Now from here on, everything I'll say is under the AS IF condition because they're just predictions. For you who read my previous post about this new Push Notification service in the upcoming iPhone OS 3.0, here's a quick reminder of the three kind of the Push Notification types:
- badges overlay an app icon on iPhone home screen (like the red unread message count icon over Mail app),
- sound alerts,
- text alerts that visually appear like text message alert.
Wednesday, March 25, 2009
Kicking off the Game Developer Conference (GDC) as one of the starting speakers, Neil Young; founder and CEO of Ngmoco stole everybody's attention with his presentation entitled: "Why the iPhone has changed everything."
Tuesday, March 24, 2009
When asked why Meebo has waited until now to offer a native iPhone app Sternberg offered the obvious answer: Push Notifications. "We have high standards, and a native chat app without some kind of a background system is a bad experience." Push Notifications was the answer Meebo needed, and the forthcoming iPhone OS 3.0 feature will allow users to be alerted of new messages even when they're not running the software.
Mark this post under the 'off topic' category, well slightly but not completely. Because it did however involve the use of Twitter, which many of you use nowadays.
“John suddenly stopped calling her or returning her emails and when she would finally catch up with him, he’d say: ‘I’ve been so busy with work. I’m sorry I haven’t had time to call you back’. Jen was fuming. There he was, telling her he didn’t have time for her and yet his page was filled with Twitter updates.”
“Every few hours, sometimes minutes, he’d update with some stupid line. And in her mind, she was like ‘He has time for all this Twittering, but he can’t send me a text, an email, make a call?’ He didn’t even deny it. He knew he was avoiding her. So when she called him on it and ended things, he just said OK, and that he was sorry it didn’t work out. He took the break-up like a man.”
Monday, March 23, 2009
"The economy is helpful. Paying an extra $500 for a computer in this environment -- same piece of hardware -- paying $500 more to get a logo on it? I think that's a more challenging proposition for the average person than it used to be."
Sunday, March 22, 2009
iPhone is on the spotlight once again with the announcement of new software update that’s coming to this summer, or let’s just say the news have cooled down a bit and will be on the rise again when the software update is released (months from now) to users worldwide.
And as iPhone users are having “itchy update fingers” on to the OS 3.0, how about software developers? With many other mobile platforms out there right now: Windows Mobile, BlackBerry, Symbian, Android and even the upcoming Palm’s webOS™; they are facing a big challenge on which platform they should be supporting. Or instead, should they do like what Scott Austin from Wall Street Journal has said in his article: “…or should they spend the extra effort and money to make sure the app works across multiple operating systems?”
Scott is not the only one who’s been thinking about this dilemma for developers, ZDNet blogger Larry Dignan also has been thinking about the same thing: “There are only so many developers and there is only so much time. At some point developers will have to choose sides–or at least eliminate a few platforms as options.”
Larry then concluded that in the end the selection will likely boils down to three obvious factors: money, reach of the platform, and developer relations. But both Larry and Scott indirectly agree on the important of how developer friendly is for a platform to support great apps to be developed for the success of the platform itself, simply put: the developers along with their apps are one of the keys to make a platform triumph over another/competitors.
So when Apple introduced App Store, the Cupertino-based company struck a gold. The fact says there were over 800 million apps downloaded from App Store, and that’s not even the exact number up to today. Not long afterwards, other mobile developers follow suit to release their own app store. Let’s take a quick stroll over them:
Apple’s App Store
Android did have a bang when released in the form of T-Mobile G1 or HTC Dream, an open mobile platform sponsored by Google, that’s a real magnet for software developers. But the excitement now went cold after the Market was opened, there aren’t much of buzz generated to be seen around the blogosphere except at Android communities. The fame could come back to Android if just there are more Android-powered handsets out there, but the wheel of production doesn’t seem to churn fast enough before iPhone (and possibly Palm Prē™) took everything left.
We don’t know how fair App World will be, because RIM is taking its time to bake and shake it before opening it up, I’d say too long. But RIM might have confident, because with strong sales of its BlackBerry handsets all over the world and its deep roots into big companies who use the company’s email system, the App World seems to have bright opening (when it finally opened).
Palm’s “new-ness”: the webOS™ and the Prē™ are predicted to be the next big thing in mobile platforms, the one that analysts and reviewers are calling it as the “iPhone-killer” (Palm didn’t fond of the nick-name so much though). But because it is a newly born platform, Palm still need to prove many things that webOS™ is as good as advertised before software developers start jumping aboard. Other than keeping tight lips on the launch date of the Prē™, Palm also stays mum about App Catalog. Palm is doing a superb job at killing-off the heat of the Prē™ since its introduction at CES 2009, good job Palm…
Nokia’s “Ovi” app store
The number one mobile manufacturer in the world apparently comes up as an under-dog in opening up its own app store, Nokia may have strong grounds in international market, but clearly not in the U.S. But still, it’s hard to understand why Nokia seems reluctant to make its “Ovi” successful even on the other side of the world.
So, after you seen a quick look at above stores, imagine yourself as a software developer then which one who do you think is more favorable to pick right now?
Wait, before you give any answer, let’s hear out what Accel Partners’ Rich Wong has said: Developers should consider the subset of handsets that deliver the best experience for the application. If, for instance, a start-up is building an enterprise application, it perhaps should choose the BlackBerry and those devices using the Symbian and Windows Mobile operating systems.
In contrast to that, Shasta Ventures Managing Director Robert Coneybeer stated: “We think the iPhone and Android are really driving a wedge in the industry, and companies that focus on one or two platforms can really win…the successful start-ups that break out are the ones that focus on a few key platforms.”
Everyone may have been nothing but predicting of what the future will take shape of, and talking sweet about Apple and its iPhone, but at least Coneybeer is talking about the facts: “Just follow the developer activity on the iPhone and you’ll see it’s got 20 to 30 times more activity than any other platform. You don’t hear about the Windows Mobile meet-up where people say, ‘Hey, let’s get together, drink beer and talk about writing Symbian or Windows applications.’”We are blind if we are not to see the evident math here: over 17 million iPhones (including first gen) sold already, that’s a lot of figure of handsets that are ready to accept and install the apps made. For one simple imagination: you can rake a huge amount of income just by writing a “fart” app in your spare time, hey that’s a true story.
What iPhone OS 3.0 really mean for both software developers and users is a hope and dream of what the iPhone can really do, the same thing goes for Palm’s webOS™. Apple has gone quite far leaving behind competitors with iPhone OS 2.x, and will be running farther away to be caught up with the iPhone OS 3.0 update.
Apple is not just creating the hardware, but also all the supports and the entire new ecosystem which never known before the App Store is born, where now everyone including software devs and users can enjoy the benefits altogether.
And that's the key idea, right there: make not just hardware but also the whole ecosystem to support it. That's what Palm is lacking when the company started to stop developing Palm OS, and just selling hardwares with less supports.
Originally Posted by Roney
I unfortunately left my iPhone unattended for a brief period over the weekend and when I came back it was gone. On Monday, I went to visit my local ATT store and they were unable to sell me a new iPhone, even at the $499 price. Apparently I have had too many iPhones on my line. I then called customer care and was then bounced to an Apple store to see if they could sell me the phone. The same error occured on their system and the Apple employee advised that two weeks ago a new policy went into effect preventing them from selling too many phones on a line because people are jailbreaking them.
I originally bought an 8gb and returned it for a 16gb within the first 30 days of service. Now I lost my 16gb and they won't sell me another for 18 months! After using my lunch break I went back to work and decided I would try again at another ATT store. The next store said they had to deal with the same problem and asked me if I was attached to my phone number. They offered to cancel my line and start another, or add a line so that I could purchase an iPhone. I told them this was not an option because I had to pay an ETF through Verizon to keep this number and I would not part with it. I also did not need another line and would not pay more for monthly service, especially if I was about to pay $500 for a replacement iPhone. I then asked to speak to the manager who said that he would emails his ops team, whatever that means.
So here I am waiting to hear from the manager and feeling like I am being punished for upgrading my phone early on. Also, why do they care how many phones I buy at full price? Any suggestions or help would be appreciated. Has anyone else had this trouble?
"The O2 employee informed me that a man in the UK went to EVERY O2 store with a different name/address buying 1-3 iPhones at each store and selling them on. He got caught, has to pay X amount of money back to O2 and now the rules are changing and are being strictly enforced. I got this same info from multiple O2 stores as i was trying to buy another iPhone for a relative but couldnt because of the new rules and kept getting the same excuses - eventually i got a nice manager who agreed to the sale (and with cash)."
The Liquid Submersion Indicator is triggered when liquid enters the iPhone or iPod. The indicator will turn red or pink when the device has been submerged in liquid.
You can tell if the Liquid Submersion Indicator has been triggered by looking directly down into the headphone jack. Either use a lighted magnifying glass, or angle the iPhone or iPod so light shines down into the headphone jack. At the base of the headphone jack, you should see what is normally a white or silver colored dot. Half of the dot becomes red (or a pinkish color) when the device has been submerged in liquid. iPhone 3G models also have a Liquid Submersion Indicator located on the bottom of the connector housing, just under the 30-pin dock connector. To view the indicator, use a lighted magnifying glass and hold the iPhone 3G so that you can view the center bottom of the dock connector housing. A full red dot will appear if the indicator has been triggered.
Did you notice Microsoft finally launched IE8 just few days ago? Not much of a buzz was generated from the official release of Internet Explorer (IE) web browser, in fact I even noticed more news about the RC (Release Candidate) or Beta version of IE before this rather than the final version.
- Google's Chrome is about more than four times faster than IE8
- Coming in second was Mozilla's Firefox v3.0.7 at 59% faster than IE8
- Followed by Apple's Safari v3.2.2 for Windows was 47% faster
- Opera v9.63 came last but still 38% faster than IE8
Saturday, March 21, 2009
But why is the new SDK 2.0 for iPhone OS 3.0 is so important? Well, I don’t know if Apple or Steve Jobs have actually foreseen this themselves; but the centralized and managed distribution to offer apps for iPhone/iPod Touch which known as App Store is phenomenal. The facts speak for themselves.
At the iPhone OS 3.0 preview, Apple's VP of iPod marketing Greg Joswiak started the event with the announcement of the official figures: 13.7 million iPhones sold through 2008, 17 million iPhones (including the first gen) in total and 800,000 downloads of the iPhone SDK so far. And let’s not forget there are over 800 million iPhone apps downloaded from App Store, and the number is growing bigger every day thanks to both free and cheap priced apps.
The bottom line; App Store is pushing the sales of iPhone and iPod Touch worldwide, the same effect like what iTunes has done for iPod sales.
Surely, Apple and third party software developers are enjoying the benefits from App Store. But iPhone users are also reaping the fruits of well breed and feature rich apps offered at App Store, as a matter of fact one of the main reasons for most users to buy the iPhone is because of this.
So far those behemoth numbers above are achieved with first gen iPhone SDK, can you begin to imagine what kind of apps to be made from the new SDK 2.0 with over 1,000 new APIs in it? Apple invited some software developers and partners at the iPhone OS 3.0 preview, and they all were showing the possibilities of what their apps can do with the new software update. And that’s just an advanced preview, only the beginning of what’s more to come.
I can’t possibly mention every one of the 1,000 new APIs, and discuss them one by one. So I’m going to just quickly take on few of the most important ones, let’s get to know them shall we?
If users run an app with Push Notification support, the app maintains connectivity via Apple’s server. When users exit the app, the server pings the iPhone with notifications so the OS can display them to the users. The notifications are called badges and there will be three types: badges overlay an app icon on iPhone home screen (like the red unread message count icon over Mail app), sound alerts, text alerts that visually appear like text message alert.
The actual app never run during the entire process, and will only launched when the users choose to reach the notification, like for an example when the user is replying text message from a notification of an IM app.
In-App PurchaseApple is planning to make the App Store less crowded and messy with this new system called In-App Purchase, which lets software developers to write an app with extra contents that can be purchased from within the app itself. For an instance; users can buy new e-books from an e-reader app, or new levels when finished playing Guitar Hero, or like the demoed The Sims 3 which lets users buy items for their virtual character using an in-game store interface.
Apple will use the same revenue sharing in App Store for this new system: 30% for Apple and 70% for the developer. Sounds promising but on the down side; cunning, nay let’s just say clever software developers can use the new In-App Purchase for their own greed and get more out of the 99 cents limit sales price from users who bought their apps.
But on the bright side, Apple make a rule that free apps can’t use the In-App Purchase, so if it’s for free then everything inside is all free too.
P2P connectionPeer-to-peer (P2P) in OS 3.0 is a new system built on Apple’s Bonjour technology which lets iPhone communicate with other iPhones or iPod Touch in the surrounding area. The iPhone will use Bluetooth, not WiFi to make the P2P connection, so long distance is limited.
A Johnson and Johnson company LifeScan showed off a blood sugar app that uses the iPhone to process user's blood glucose level and keep track of it both on the device, and by sending the data to LifeScan's servers. The P2P is intentionally put in the iPhone OS 3.0 for gaming purpose, but Apple said it can be used for business like sharing confidential files or share data across multiple platforms.
Direct accessory accessWhat LifeScan demoed also shows Apple’s new policy in the SDK 2.0 that let software developers access third party hardware attached to the iPhone. A special app can be written to work only with a specific hardware accessory, a tailor made app for accessory makers.
For examples are like LifeScan’s device mentioned above to process blood, and a speaker manufacturer for the iPhone can write an app to include equalizer or any other specialized features that particular speaker only have.
Turn-by-turn directions / advanced GPSApple is going to change the entire Maps app to become API-driven, accessible by software developers to use it in their own apps. Since the Core Location is to include turn-by-turn directions and can be build into other apps, iPhone OS 3.0 will make the powered iPhone as an advance GPS device.
However, Apple warned software developers to "bring [their] own maps" in turn-by-turn navigational applications because of licensing reasons.
iPhone OS 3.0: developers friendly & more satisfied users
All in all, the iPhone OS 3.0 is filling in all the blanks left in previous software. Current users are somewhat dissatisfied with iPhone limitations, not just users but also software developers who felt restraint with many iPhone SDK restrictions, so Apple is trying to address all that with the new SDK 2.0 along with the new software update.
I’m not trying to promote iPhone or Apple in any way, but it’s so hard not to see how far the iPhone has gone or let’s say will be with the upcoming iPhone OS 3.0 in summer this year. In a very short time frame, roughly since eight months after App Store introduced, iPhone has beaten the longer existed other mobile platforms in the industry: Palm OS, Windows Mobile, BlackBerry & Symbian OS. And instead of sit back and enjoying the fruits of their hard works, like those other mobile platform makers did in the past, Apple is raising the competition bar with the new iPhone OS 3.0 not long after the OS 2.x versions were released months ago.
By creating the platform and ecosystem that are both friendly for software developers, encouraging them to create high quality apps and accessories for the iPhone, these all will mean more satisfied iPhone users in the future. Palm know this, there were many apps and accessories made for Palm PDAs & smartphones, propelling the success of the old (and now abandoned) Palm OS. Can Palm repeat the success again with its upcoming webOS™ and the Prē™? They better be…
I’ll be talking about the new iPhone OS 3.0 impact on other mobile platforms in the next post, so stay tune! ;-)
Friday, March 20, 2009
- The company needs seamless execution on the Prē™ launch.
- Palm is “working hard with developers to get applications ready at launch” and “aligning marketing efforts with Sprint.”
- Palm wasn’t prepared to disclose a European partner for the Prē™, but the company has some “excellent options.”
- The company plans to establish a webOS™ ecosystem that goes “well beyond our base.”
- Palm wasn’t going to discuss its cash burn situation in the fourth quarter, but said its latest move to raise capital gave the company enough headroom to launch the Prē™.