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The apps are piling up pretty fast in App Store, I’ve tried to follow on every app reviews out there in the blogosphere; but lost track on most of them because too many and too often every day. With that in mind, I began to question about the quality of those apps.
Is it because there are plenty of software developers for iPhone/iPod Touch, or is it because the ease to make an app out of iPhone 2.0 SDK? And what if one company can create two or three apps at the same time, is it because they have enough man power?
Not that I’m complaining about the numbers of apps to choose from the long lists at App Store from various kind of categories such as for work, business, personal development, for fun, etc. But don’t you feel tired of scrolling down too many, and jumping from one page to another endlessly?
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Isn’t it a lot more easier for us, the end users and consumers, if just software developers are really creative creating new apps that are not just useful but also using every inch of iPhone 3G power-horse inside it? But if the software developers are thinking that making a simple and funny yet less useful apps, is categorized as ‘creative’; then it’s another moral issue to deal with. No one can control somebody’s moral will, it’s not possible.
Then again, we’re talking about Apple here. The only companies so far, who have been successful to bring a centralized place for viewing, sell, and buy apps at one place. And with its eccentric CEO, Steve Jobs, taking the course at the helm with unorthodox ways to deal with partners & users; Apple might be able to control software developers at its will.
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Swayed by these thoughts, have taken me into the core of the problem: Apple’s stiff attitude to limit the software developers with its NDA atrocity agreement to kill creative and good ideas. The NDA simply restricts any discussions and sharing codes, ideas, troubleshoots, bug fixes, etc. that can help to enhance or develop better apps among software developers.
With restriction to build bridges to connect the islands, software developers are bound to live in their own elusive little world. I like better iPhone Atlas’ words on this baffling oddity: “This state of affairs stands in contrast to the Mac development community, which is open and unfettered, with a wealth of guides and resources.”
Yes, sure. Building great apps from big ideas take a lot of time, and absolutely lots of money. But unfortunately the Kleiner Perkin’s iFund, the $100 million worth of fund to push the development for iPhone/iPod Touch, has found only one new company that it deemed worthy of brand-new, start-up capital, and that company makes only games not serious or business apps. Like what Sascha Segan from PCMag has said: “That's a little dispiriting.”
But maybe it’s understandable, since games are the one that’s often push the limits of computer hardwares. And with iPhone’s speedy 500MHz CPU, wide & clear display, and gorgeous UI; games should be the breakthrough that Apple has been looking for to elevate iPhone to the next level.
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So, have you found your “needles” in the App Store hay stacks?
Sources are from:
- Apple’s Crap Store (PCMag)
- Apple’s Market-Constraining iPhone SDK (iPhone Atlas)
- Carmack says iPhone is "more powerful than a Nintendo DS and PSP combined" (Engadget)
blogged with my Treo 750v]
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